Friday, March 19, 2010

Excuse Me, Pardon Me, Watch Your Back!

Simple movements in a video game can have a surprising overall outcome. Movements as simple as weaving your character through groups of different characters to tackling someone to the ground. Getting a different result from moving people out of the way by acknowledge or by stampeding your character through. Many different results should occur from different character movements. Assassin's Creed II has incorporated those ideas into their game and has made it simple to weave in and out between people and gathering spots. There is a shoulder movement also involved with the main character's (Ezio) movements. This makes it possible for him to go through tighter spaces in crowds and groupings. Ubisoft has prided themselves over one of their most popular titles and they did not stop short in the character's movements for Assassin's Creed II.