Friday, April 30, 2010

Don't you just causing massive random explosions? Of course you do! Than what better way to cause a completely devastating mess without having to to clean up afterwords than with EA Games Battlefield: Bad Company 2. Massive and beautiful explosions invade the battlefield and send everything around them into complete and utter chaos. Surprisingly enough though Bad Company 2 is more than just explosions. It's also about demolition. How often in a game can a person destroy the supports of a building and watch his enemies perish with the building. Alright, alright you can do that in Red Faction, but the structures devastating collapses still don't match up to Bad Company 2's outcome. With this type of action, graphics, and animation, Bad Company 2 is a sure fire hit!

Friday, March 19, 2010

Excuse Me, Pardon Me, Watch Your Back!

Simple movements in a video game can have a surprising overall outcome. Movements as simple as weaving your character through groups of different characters to tackling someone to the ground. Getting a different result from moving people out of the way by acknowledge or by stampeding your character through. Many different results should occur from different character movements. Assassin's Creed II has incorporated those ideas into their game and has made it simple to weave in and out between people and gathering spots. There is a shoulder movement also involved with the main character's (Ezio) movements. This makes it possible for him to go through tighter spaces in crowds and groupings. Ubisoft has prided themselves over one of their most popular titles and they did not stop short in the character's movements for Assassin's Creed II.

Wednesday, February 3, 2010

Prologue

Hello & welcome to the site. This site is going to be based upon how the visual arts and animations console gaming has evolved thoughout the years and what it has become today. There will also be comparisions on people & objects movements & interactions to gaming animations movements and interactions. Also the processes of characters and character movements will be involed with many different historical and unknown places around the world being captured & transformed into gamings greatest enviorements. This & more will be shown at gamezgraphiczanimationz.blogspot.com.